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So far, I've been educated on the following ways EA could ruin Spore:

1. Withhold part of the gameplay so they can sell it as an expansion pack.
2. Sue anyone who airs the video from GDC 2005 -- the unedited version indicated an air of ubersecrecy at the end.
3. Get sued by Paramount. I couldn't tell whether they ripped the original Star Trek fight score or composed a sound-alike. It probably doesn't help that Wright said his stock races would be based on the Klingons and Borg, rather than euphemizing them into "the warrior race archetype" and "the technological singularity archetype".
4. Get sued by the Care Bears. Though I like how he said that the cloud-filled "Caring Kingdom" implied that the Earth was the "not-giving-a-shit kingdom".

Date: 2006-03-12 08:10 am (UTC)
From: [identity profile] sunburn.livejournal.com
I wasn't worried, since he was talking about "personality sliders" when describing the asynchronous download of another user's solar system following his use of the SETI tool near the end. I'm sure that even the archetypal races that are represented by the Klingons, Vulcans and Borg will have random (within limits) variations to keep them from becoming too recognizable.

To me, it's the same as the earlier levels where the game is populated by predators and prey to keep the ecosystem, at least from your creature's perspective, in balance. Add enough sliders and you've got a real marketplace of ideas.

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