unbibium: (pacman-power)
[personal profile] unbibium
I remember vaguely an Atari 8-bit game from my childhood.

It, or at least the cracked version thereof, was 138 sectors long, meaning it was between 17125 and 17250 bytes.

It was a large multi-screen platformer, and it had something to do with dragons.

I must find this game, same as I found Xagon and Hard Hat Willy.

Date: 2003-07-25 02:31 pm (UTC)
From: [identity profile] atillathehung.livejournal.com
Forgive me for laughing at you as you announce to the world that you're looking for "Hard Hat Willy." If that doesn't sound like some kind of cheap porno flick about a construction worker, I don't know what does!

Date: 2003-07-25 10:19 pm (UTC)
From: [identity profile] pentomino.livejournal.com
It's not, but if you've seen the game.....

It's about a little round circle with legs who wears a hat, and when you press the fire button, a long appendage grows out of his head so that you can attack things with your hat.

I am not making this up. And I didn't see the symbolism until just now. I played the game when I was 11.

Date: 2003-07-25 06:11 pm (UTC)
From: [identity profile] baryon.livejournal.com
Are you sure about the size? Not too many 8-bit Atari games were that big.

Was the game called "Adventure" (although that is only 4K)? Or perhaps it was the Activision game called "Double Dragon" by Dan Kitchen (which is 16384 bytes).

I have a bunch of Atari 2600 rom images if you want them, including the ones I just mentioned, but they are all between 2048 bytes and 16384 bytes, with the exception of "Fatal Run", which is 32768 bytes.

Date: 2003-07-25 06:53 pm (UTC)
From: [identity profile] reverendluke.livejournal.com
I dunno, but when I read "8-bit Atari" I was thinking 400/800... Maybe I'm off base. I still can't think of what game it would be, though.

There were a couple sidescrolling/platform games based on the Dragonlance novels released (by SSI, I believe) for the Amiga/C-64/ST, but I don't know if they were ported to the Atari 8-bit platform. That's probably too recent, though... Like late 80's.

Date: 2003-07-26 12:15 am (UTC)
From: [identity profile] baryon.livejournal.com
Whoops, I zoned out on the "sector" part. I just assumed it was the 2600, the console did use the 8-bit M6507. But yes, the 400/800 used the 8-bit M6502, so the 400/800 makes more sense here.

Date: 2003-07-25 10:18 pm (UTC)
From: [identity profile] pentomino.livejournal.com
Not too many Atari 2600 games were ever measured in disk sectors.

I'm talking about Atari 8-bit computers, which were usually comparable to the Commodore 64 in scale.

Date: 2003-07-26 10:32 pm (UTC)
From: [identity profile] mmcirvin.livejournal.com
Was this an Atari Program Exchange offering?

Date: 2003-07-26 10:43 pm (UTC)
From: [identity profile] mmcirvin.livejournal.com
Looking at the APX archive site, it appears that none of the games that involved dragons were platformers. I was thinking of "Galahad and the Holy Grail," but that was a game much in the style of 2600 Adventure. So that came up dry.

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