(no subject)
Jan. 21st, 2013 08:24 pmI got 38911 to show up. Next up: keyboard handling.
The original plan was to make a stub keyboard handler so I could move on to parsing BASIC statements, but I think instead I'll get the final version working, and instead make a stub line parser that just repeats the line back to me in a different color.
I've learned how interrupts work on the DCPU-16, which supports a clock that can interrupt at 60Hz. I'm a bit worried about the fact that the clock speed is going to be so much slower than a C64 that there might not be time every frame to do the same kind of calculations.
The original plan was to make a stub keyboard handler so I could move on to parsing BASIC statements, but I think instead I'll get the final version working, and instead make a stub line parser that just repeats the line back to me in a different color.
I've learned how interrupts work on the DCPU-16, which supports a clock that can interrupt at 60Hz. I'm a bit worried about the fact that the clock speed is going to be so much slower than a C64 that there might not be time every frame to do the same kind of calculations.