I can kinda sorta solve a 4x4x4 cube, known at the Fry's Marketplace as "Rubik's Revenge".
The most common way to do it is to solve the centers and then pair up the edges, and then solve like a 3x3x3, but there's a good chance you'll end up with parity problems that take a long time to solve, and I haven't memorized the ways to get out of those yet.
There seem to be alternate ways of solving it slightly differently, and some of them apply to the 5x5x5 cube as well. If I can figure that one out, then... the Gigaminx, perhaps?
The most common way to do it is to solve the centers and then pair up the edges, and then solve like a 3x3x3, but there's a good chance you'll end up with parity problems that take a long time to solve, and I haven't memorized the ways to get out of those yet.
There seem to be alternate ways of solving it slightly differently, and some of them apply to the 5x5x5 cube as well. If I can figure that one out, then... the Gigaminx, perhaps?
no subject
Date: 2009-09-09 03:23 pm (UTC)My recollection is that the larger cubes seemed to have fewer constraints on what you could do, so if you already knew how to solve the smaller ones it wasn't too hard to come up with a solution to the bigger ones (although doing so efficiently was another matter, but I never was very focused on efficiency). Also I think the big ones tended to be more fragile -- I think I had a 4x4x4 explode into pieces on me once as the result of too-quick twiddling.
My solution to the 3x3x3 was always to do the corners first (equivalent to solving a 2x2x2 cube), then get the rest of it.