(no subject)
Feb. 6th, 2007 10:21 pmI wish I'd read about latency before buying an HDTV. Apparently just about all HDTV's have latency issues which cause problems for video games where reflexes count.
My Samsung has a "game mode" which supposedly cuts down the lag, but I can't quite tell whether it works well enough.
In the coming days, I plan to get some kind of audio recorder, and record myself pressing a button loudly, and measure the time between when I press the button, and when the sound effect happens. I'll do this on my big TV as well as my old TV.
The good news is, the new TV is all kinds of awesome when watching TV or movies.
My Samsung has a "game mode" which supposedly cuts down the lag, but I can't quite tell whether it works well enough.
In the coming days, I plan to get some kind of audio recorder, and record myself pressing a button loudly, and measure the time between when I press the button, and when the sound effect happens. I'll do this on my big TV as well as my old TV.
The good news is, the new TV is all kinds of awesome when watching TV or movies.
no subject
Date: 2007-02-07 07:35 am (UTC)Dav2.718
no subject
Date: 2007-02-07 07:37 am (UTC)I wonder if my living room is big enough to support keeping my 27-inch TV just for the purpose of games... which I might need anyway if I run out of inputs on this one, and replace the PS2 with a decent DVD player.
no subject
Date: 2007-02-07 09:53 am (UTC)no subject
Date: 2007-02-07 03:26 pm (UTC)no subject
Date: 2007-02-07 01:16 pm (UTC)Either my TV supports the necessary modes, or I didn't get an HDTV?
no subject
Date: 2007-02-07 01:24 pm (UTC)no subject
Date: 2007-02-07 03:25 pm (UTC)no subject
Date: 2007-02-07 04:41 pm (UTC)no subject
Date: 2007-02-07 02:29 pm (UTC)The biggest source of latency in AV is decoding and transcoding (i.e. HD-DVD transcodes can hi-def audio to AC-3). But the only time that should be a problem on a HD display is is the source is compressed (i.e. using the TV's internal tuner/decoder for OTA or cable, or a firewire input.) Consoles should be coming through uncompressed.
Upconversion should only add a couple of frames of delay max for the de-interlacing. Hmm... inverse-telecine (60i->24p->60p) might take 5 fields/frames, which is getting closer to the observed problem. The other possibility is a built-in DVR where there is no input->display bypass.
Back in the early 90's I did some co-op terms at a division of Scientific Atlanta working on a new set-top box (which never came to market 'cause MPEG compression became a de-facto standard). Anyway, one thing to remember with AV is you can only buffer data for a short time 'cause the input and output have to keep flowing at a steady rate.
no subject
Date: 2007-02-07 04:01 pm (UTC)It could just be that in DDR the timing is as much driven by listening to the audio as the actual arrows hitting the top.
As far as I know (which isn't much), it's not the "upscaling" that causes delay so much as the de-interlacing. Some sets that try to do a good job deinterlacing standard TV (for "display in Best Buy" purposes) end up adding a lot of delay; "gaming mode" tells the chip to use a faster deinterlacing mode at the expense of quality.
Maybe I'll try some SNES Mario tonight, though I never was very good at it.
no subject
Date: 2007-02-07 07:29 pm (UTC)