Attention Zelda fans.
Dec. 8th, 2002 11:00 pmWho would port Legend of Zelda to the PC? Armageddon Games would, with Zelda Classic.
It's eerily similar. The only difference I can spot is that the loot you get from monsters seems slightly more generous. You get way more bombs and five-rupee pieces, though they do come from the monsters you expect them from. Blue Moblins give up the bombs, and blue spider-things and red desert-things pay off rupees like slot machines.
You can play it with the original NES graphics or with SNES-ish graphics, presumably taken from some rare SNES port.
Or, you can try playing this really masochistic quest they included as a demo. You don't even get ANY sword until you find two heart containers, in an overworld littered with dungeon bosses. I'm actually stuck, because there's a dungeon I'm trying to get to, and a screen with three Dodongos, and I have no bombs left, and I can't find any new bombs, and there's no other way to kill a Dodongo. But what I've seen so far is very very surreal.
It's eerily similar. The only difference I can spot is that the loot you get from monsters seems slightly more generous. You get way more bombs and five-rupee pieces, though they do come from the monsters you expect them from. Blue Moblins give up the bombs, and blue spider-things and red desert-things pay off rupees like slot machines.
You can play it with the original NES graphics or with SNES-ish graphics, presumably taken from some rare SNES port.
Or, you can try playing this really masochistic quest they included as a demo. You don't even get ANY sword until you find two heart containers, in an overworld littered with dungeon bosses. I'm actually stuck, because there's a dungeon I'm trying to get to, and a screen with three Dodongos, and I have no bombs left, and I can't find any new bombs, and there's no other way to kill a Dodongo. But what I've seen so far is very very surreal.